MultiView IRC UI In AngularJS

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Today, there was a minor discussion on #quassel on UI ideas for multi split chat. I origionally set out with the idea of adding small icons next to the selected buffers in the buffer list widget to show which buffers are selected. This idea spiralled into learning a little bit of AngularJS to make a… Read more »

Hawken Server List

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During the Beta for Hawken, the developers turned off the server browser to maximize the usage of their matchmaking (in order to perfect it). This made those who wanted to setup an organized scrim very painful. I checked out how Hawken retrived the list and put together a simple interactive table using jQuery and Datatables…. Read more »

2013 (Ongoing)

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Hawken – Player Count Graph After Ashfire made his graphs private. I decided to go ahead with a project I’d been holding off because he had already made a solution. I installed MongoDB + PyMongo and wrote a script to poll the server list periodically, then store the resulting JSON in the database. Once that… Read more »


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Bukkit Plugin – PrideArena I took over a writing a friend’s plugin for the Pride PvP Games server. Essentially, I put into practice the game mechanics of a Deathmatch arena in the style of the Hunger Games. Actually, it’s not that much like it as there’s no cornicopia danger. You choose a kit (class) and… Read more »

WebSearch for Quassel

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Quassel - WebSearch Selection

Finally got a working feature working. I’ve been hacking away in Quassel‘s C++ for the past few months as it seemed a good incentive to learn the language through practice. My feature was to allow selected text to be google searchable. It’s not been submitted yet to the main repo. I’ve still got to give… Read more »

Coding Updates

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Over the past months, I’ve submitted a few changes to Towny. (Old News) If you didn’t know, I’ve added a new war mode. It’s different than the previous one where the admin would trigger an event and the entire world is at war. This version will take your alliance (enemy / allied) into effect, and… Read more »

New Project: QuestBuilder

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I realized my entire design for Quest Editor was flawed. While NPC data is mostly consumed of checkmarked options and a ComboBox, Quest data has an insanely complicated hierarchy. My experience with extending Java’s native GUI components is slightly better after my first attack, but I know that making 20 slightly similar classes along with… Read more »

Citizens Editor Update – Loading

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I managed to easily get the design and mocked up elements done well within the time limit.   From there I jumped right into learning how to make the tables and lists actually load data from Citizens. This involved deciphering the loading process of the plugin. I soon found that I would be unable to… Read more »

New Project: Citizens Editor

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Designing a quest based server makes dealing with Citizen’s configurations terribly annoying. So I decided to plan this project out first (crosses fingers and hopes it doesn’t turn out like my last planned project). Since this will revolve around a technology I’ve not profected (GUIs), I’ll be needing to associate time to learn new skills… Read more »

Gimp 2.7.4 Review

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Gimp is an awesome open-source alternative to Photoshop. However, it’s rather lacking in a few places. This review is using the 2.7.4 development build for windows found here. * Floating point settings (eg: 0.00) increment by the hundredth (0.01) when using the arrow buttons. Same with hovering over and scrolling as well as click-draging left… Read more »