Day 1

Posted by & filed under pyTactics, Uncategorized.

Spent more than 8 hours. Oh well. You tend to have major code rushes at the start of a new project. Planning Tiles Blarg PyGame. Blarg Pngs. Blarg transparency. Not pixel perfect. Reusing old code for the engine. Render order. Nicer looking tiles. Pause screen. Major Rewrite of grid layering. Instead of a different surface… Read more »


Posted by & filed under Project, pyTactics.

Over the last month or so, I’ve been learning and tinkering around with Python. From there, I’ve also played with Pygame for general drawing of sprites and input. I think I’ve reached a level of understanding that would allow me to create a decent project. My inspiration for this is Jay Barnson’s article on Building a Game… Read more »